Apple Watch Apps x iPhone Apps?

Apple Watch Apps
Summary
  • The Apple Watch was designed to minimize screen time for quick interactions, not to replicate the iPhone experience on your wrist Many developers missed this vision by creating apps that mirror iPhone functionality but perform worse, slower, and on a smaller screen Simpler apps with minimal data needs tend to work better, while most third-party apps still depend on the iPhone to function The Apple Watch represents a step toward wearable independence, potentially signaling a future where smartphones are no longer essential for everyday tasks

The first prototype of the Apple Watch was an iPhone with a Velcro strap, but the intention of the development team wasn’t to replicate the experience on your wrist. It was just a simulation, created for testing core functions of what Apple’s wearable could absorb from the smartphone. However, a great number of app developers didn’t catch the idea. They made apps as if the watch was a replacement for the iPhone and that was not the plan, at all.

Less is more

Originally, Apple noticed that its devices were taking away quality time on social meetings, especially for small and fast interactions – as in messages and notifications – resulting in a great number of annoying and frequent pauses. They wanted a device that you couldn’t (or wouldn’t) spend that much time on. Going against that initial goal, developers are making Apple Watch apps that the users are supposed to spend the same time as they would in the iPhone, but with applications not nearly as good as their smartphone counterparts.

Instagram Application for Apple WatchInstagram for Apple Watch is a good example of this: you can scroll through photos and click to give “likes”. Just as the iPhone app does, but worse, slower and smaller. Amazon’s watch app offers product search by voice, but it often doesn’t understand what you are saying. The 1-click ordering can be dangerous too, as those reviewers from CNET saw for themselves.

Simpler apps, like Yelp or Clear – that have a small network and memory footprint – tend to be more successful. One reason for this is the restriction imposed to third-party apps: while the Apple-made ones run smoothly, others are often extensions of iPhone software. They depend on the phone to work, all data comes from it. In other words, if your iPhone is out of reach or with no battery, you won’t be able to use most of the features from those applications.

 

Wrapping up

There’s also another side to it, though. An invention like Apple Watch isn’t really supposed to only create solutions for your known problems. One of their purposes is to enable users to do new things that they had never given a thought before. It’s creating unavoidable usefulness on something that you could live without before. Perhaps it’s still not the case with Apple’s wearable, but there’s time to correct the course. This is the next step of a new generation – the first without the guidance of Steve Jobs – working towards more independence from smartphones.

Who knows? Maybe we are heading to a future in which wearables will be enough for casual users to accomplish daily tasks – without the need of a smartphone. Is the recently-born era of smartphones already reaching its end?

 

FAQ

What was the original purpose of the Apple Watch prototype?

The first Apple Watch prototype was an iPhone with a Velcro strap, used only as a simulation to test which core smartphone functions could be adapted to a wearable device, not to replicate the full iPhone experience on the wrist.

Why did many Apple Watch apps fail to meet expectations?

Many developers misunderstood Apple's vision and created apps that tried to replicate the iPhone experience on the watch, resulting in applications that were slower, smaller, and worse than their smartphone counterparts, contrary to the intended 'less is more' approach.

What types of Apple Watch apps tend to work best?

Simpler apps with a small network and memory footprint, such as Yelp or Clear, tend to be more successful on the Apple Watch, as they align better with the device's intended purpose of quick, lightweight interactions.

Why do third-party Apple Watch apps have limitations?

Third-party apps are restricted to running as extensions of iPhone software, meaning they depend on the connected iPhone to function. If the iPhone is out of reach or has no battery, most features of those apps become unavailable.

Could wearables eventually replace smartphones for everyday use?

The post suggests that wearables like the Apple Watch are moving toward greater independence from smartphones, and it raises the possibility that future wearables could be sufficient for casual users to accomplish daily tasks without needing a smartphone.

About the author.

Giovannu Carús
Giovannu Carús

Giovanni writes content at Cheesecake Labs, top mobile app development company in Brazil. He enjoys creative actions by writing and expressing messages.